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Gaslight Victorian Fantasy 3e (Savage Worlds Edition)
by Customer Name Withheld
Publisher: Battlefield Press
Date Added: 07/18/2018 17:24:05
Gaslight Victorian Fantasy 3e (Savage Worlds Edition) I hate to give negative reviews to things, but this is somewhat poorly done. There are several instances of things that are bad or incomplete conversions from some d20 source. There are magic item descriptions that contain references to Reflex and Will saves, which are from d20, not Savage Worlds. There is a table in the description of the werewolf about maintianing control that is a straight up copy and paste from d20. A sidebar about Shamballa is repeated a few pages after its first apperance. The ghost seems like it was added as an afterthought, as its abilities are poorly described. Also, unlike every other non-human race in the book, the gost does not have any Racial Edges to enhance its abilities. All other races have several Racial Edges. The ghost has none. The 2nd edition of the game also had a very useful table listing all of the Edges available to each race, but that's missing in this version. I'm rather disappointed in this edition....

Rating:
[1 of 5 Stars!]
Book of Beasts: Monsters of the River Nations (PFRPG)
by David D.
Publisher: Jon Brazer Enterprises
Date Added: 07/18/2018 15:35:38
Book of Beasts: Monsters of the River Nations (PFRPG) 'Book of Beasts: Monsters of the River Nations' is a Pathfinder roleplaying Game compatible product from Jon Brazer Enterprises. I bought a printed copy since I greatly enjoyed another Book of Beasts in the past (Monsters of the Shadow Plane). You get a great bunch of interesting monsters, ranging from 1/2 CR up to 16 CR. Every mob comes also along with a black & white artwork picture. There are a lot of monster books on the market to find, so what makes 'Book of Beasts: Monsters of the River Nations' stand out from many other supplements? The answer is simple: no filler mobs by lack of creativity but interesting creatures to fit in any campaign. On top of that you get some useful appendixes (new templates, diseases, haunts, gambling games & drug, humanoid encounters) as bonus. My verdict: 5 stars....

Rating:
[5 of 5 Stars!]
Escape From Skullkeep Prison
by John B.
Publisher: DARK BY DEZIGN
Date Added: 07/18/2018 14:22:06
Escape From Skullkeep Prison TL/DR: This is a nice size adventure with lots of nice full color artwork that should take a few sessions to go through clocking in around 90 pages, at a price that is very economical. PROS: 1. Lots of memorable NPCs and creatures / opponents. 2. Interesting plot that is mostly straightforward but enough twists to keep players on their toes. 3. Interesting encounters throughout some of which are optional. 4. Great full color artwork and some nice B&W artwork spread generously throughout the book, never feels like "wall of text". 5. Very good cartography with detailed maps that would work well for VTT if they were separated from the PDF. 6. Interesting new magic and magic items and other interesting items. 7. Excellent player handout props that can help draw the players into the adventure. 8. You get a lot of content for the price. CONS: 1. Maps should be separate JPG files to make it easier to use on VTT. 2. Encounters seem really difficult for their CR. I think inexp...

Rating:
[4 of 5 Stars!]
Heroic Maps - Modular Kit: Jungle Ruins Corridors
by Ken J.
Publisher: Heroic Maps
Date Added: 07/18/2018 13:13:28
Heroic Maps - Modular Kit: Jungle Ruins Corridors This set is how a good brand matures to new level of service to its customers. Once again Joe and Sarah of Heroic Maps delivers with Modular Kit: Jungle Ruins Corridors. "Modular Kit" is an undersell. First, artwork: The set of Jungle Ruins Corridors tiles artwork, like most Heroic Maps, are vibrantly colored and while listed as Jungle, they are depicted overgrown with roots/vines and mossy covered sand/tan/earth tiles that fit any "abandoned" or "forgotten" corridors that your adventurers may travail. They could be surface construction under a ground cover canopy of vines very close to the surface, a sunken deep below underground habitat, or the hidden underground corridors between or within ziggurats. Second, design: The typical corridors and junctions are included, with the requisite transitions from one, two or three square wide corridors along with some very interesting variations on corridors and corridor junctions. Included are some jungle entrances, small rooms, and STAI...

Rating:
[5 of 5 Stars!]
DNH3 - The City of Talos (5th Edition)
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 07/18/2018 06:30:50
DNH3 - The City of Talos (5th Edition) An Endzeitgeist.com review This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there. As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been moved up in my reviewing queue. So, at the end of the last adventure in the series, the intriguing “The Buried Zikurat”, which could be solved sans a single combat (amazing!), we this time take a sojourn into a sandboxy scenario in the truest form; but in order to talk about the adventur...

Rating:
[5 of 5 Stars!]
Hybrid Classes Vol.3: Heroes of Wonder
by Thilo G. [Featured Reviewer]
Publisher: Wayward Rogues Publishing
Date Added: 07/18/2018 06:26:43
Hybrid Classes Vol.3: Heroes of Wonder An Endzeitgeist.com review The third compilation of hybrid classes by Wayward Rogues Publishing clocks in at 69 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look! This review was requested by my patreons, to be undertaken at my convenience. Now, as before, this represents a compilation of previously released hybrid classes, with new content added. I have previously discussed most of these in excessive detail, so I’m going to point you towards my reviews of the individual classes, should you be interested in them. Otherwise, I’m going to focus on whether or not they have improved, and new content, if any. All right, so the Empath still suffers from formatting glitches and aesthetic rules-language hiccups galore, but e.g. the issue of the courage sensitivity for flying charges for allies has been resolved – it now sports the proper activation action. On the downside, the desire s...

Rating:
[2 of 5 Stars!]
Night Horrors: Enemy Action
by Sean M.
Publisher: Onyx Path Publishing
Date Added: 07/18/2018 05:45:49
Night Horrors: Enemy Action Okay, first up, I don't hate it, but this book is defeinitely the style of Night Horror books I'm not a fan of. Basically at the start of each section you get a couple paragraphs of "this is the demon sections" and then several written up examples of the subject of the chapter. I found it not especially interesting and most of the antagonists felt much more paint by numbers than what I expected. I'm also saddened that so much more of the art is "it's a person", "it's a dog", "it's a goat" than I excepted for Demons, Angels, Exiles etc. ...

Rating:
[2 of 5 Stars!]
Chronicles of Darkness: Dark Eras Companion
by Sean M.
Publisher: Onyx Path Publishing
Date Added: 07/18/2018 05:33:58
Chronicles of Darkness: Dark Eras Companion While the Eras included didn't tickle my fancy as much as those in the first book, this is still a fantastic resource for people wanting to run or play in a game focused around a historical setting. If you want to play something like a Werewolf the Forsaken game set in Ancient Rome, this is the book for you!

Rating:
[4 of 5 Stars!]
Night Horrors: Conquering Heroes
by Sean M.
Publisher: Onyx Path Publishing
Date Added: 07/18/2018 05:31:54
Night Horrors: Conquering Heroes This is my favorite style of Night Horrors book, not only does it provide sample antagonists, it actually provides some writing space to expanding the antagonists and even adds a new type of antagonist beyond what was in the Beast core book. Sadly the art isn't as interesting as it could be, the majority of the antagonists appearing as humans in fairly typical modern garb, there isn't anything stunningly ugly either.

Rating:
[5 of 5 Stars!]
V20 Dark Ages Tome of Secrets
by Sean M.
Publisher: Onyx Path Publishing
Date Added: 07/18/2018 05:25:55
V20 Dark Ages Tome of Secrets I definitely enjoyed it and found it a rather useful pool of ideas and locales, the art as always for this line is more often gorgeous. It is most useful for a Storyteller who wants more information on the daily life of the setting but a player wishing to play something more in sync with the mores of the time will find it very useful too.

Rating:
[4 of 5 Stars!]
Changeling: The Dreaming 20th Anniversary Edition
by Sean M.
Publisher: Onyx Path Publishing
Date Added: 07/18/2018 05:20:14
Changeling: The Dreaming 20th Anniversary Edition Dreaming is a gorgeous and thick tome that brings the world of Fae to the classic World of Darkness setting. While I personally prefer Changeling the Lost, this is still an excellent read and adds a much more vibrant tone to the normally dour and grim universe of the World of Darkness.

Rating:
[4 of 5 Stars!]
Gamma World Game Rules (4e)
by Curt M.
Publisher: Wizards of the Coast
Date Added: 07/17/2018 22:03:48
Gamma World Game Rules (4e) I don't usually buy print copies of games anymore, but I bought the print of this immediately. This edition is by far the best edition of Gamma World, and arguably the best version of d20, a pre-OGL lighter version. i will be buying the prints of Treasures of the Ancients and others in the series as they are released.

Rating:
[5 of 5 Stars!]
Hybrid Blood
by Travis B.
Publisher: Silver Games LLC
Date Added: 07/17/2018 18:05:16
Hybrid Blood I like it. I could go on and say why I like it, and I will. Customization, holy balls does this book let you do a lot of shit/crazy shit. the race supplied is incredibly customizable on its own, and I'd have bought a book for that as it provides plenty/endless avenues to make your own, personal race of beasties, in an much simpler/easy to understand and quicker than simply making a race on your own from scratch, by y choosing their diet and mobility type to construct their racial traits/attributes/stats, and with the amount here, you can as I said, make endless amounts of your own beastly dudes and duddettes to fill your world with and or play as. The various feats help add flavor and an extra dash of uniqueness or umph to your character. And just from that you can see the book is beautifully organized, and a far easier read than others I've encountered, with information sectioned clearly and so presented in an easily digestable way. The beast races you can create, even if you go wild ...

Rating:
[5 of 5 Stars!]
DDEX1-12 Raiders of the Twilight Marsh (5e)
by bjarne b.
Publisher: Wizards of the Coast
Date Added: 07/17/2018 15:10:53
DDEX1-12 Raiders of the Twilight Marsh (5e) good story, love the hags, hard reading... regards bager

Rating:
[4 of 5 Stars!]
Adversaries of the Righteous: Fivefold Masks and Lies
by wallace p.
Publisher: Onyx Path Publishing
Date Added: 07/17/2018 13:46:15
Adversaries of the Righteous: Fivefold Masks and Lies The character is rad, and feels like they would fit into a lot of campaigns as one of those "wait are they with us or against us?" NPCs. Plus, their mask is a cool artifact and it's nice to have rapiers in the game. I'm a little baffled to see people who can parse the dense mechanics of Exalted being confused by a little thing like someone using they/them pronouns; the wording of this piece seemed pretty clear to me.

Rating:
[5 of 5 Stars!]
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